[3LW] Wax on, Wax off: Polishing a game to perfection.
I’ve been a developer most of my career and my background is in the technical aspect of creating games. What that gives me is an immense appreciation for “polish”. Like many developers, I can get the core mechanics and the nuts and bolts stuff down quickly. However, it’s adding “polish” and cool effects that are time consuming and very tedious. That being said, you might ask how we’re making 3LW feel like a cool game and not a tech demo. The simple answer is: POLISH!!!
Continue Reading →[3LW] It all starts with an idea…

Woody likes word games (a lot). I like puzzle games (a lot). Why not put them together and make a game? Well, it’s been done before. More times than I can think of. But, that doesn’t mean you shouldn’t do it, right? After all, how many games out there are completely new?
